
White Paper Games has just announced its thriller game I AM RIPPER invites players to the gloomy atmosphere of 1980s England. Set in the shadow of dark streets, a collapsing economy and a sinister killer on the loose, this story-driven production is preparing to confront players with difficult moral choices. Announced for the PC platform, I AM RIPPER will be available on Steam and Epic Games Store.
Critical Decisions in the Port Town of 1988
I AM RIPPER takes players to a small and restless port town in England in 1988. The game is based on complex investigations that progress step by step. During these investigations, players will have to make vital decisions. Each decision made will deeply affect the flow of the narrative, leading to different and striking endings. This dynamic structure creates a strong incentive to experience the game more than once. The development team emphasizes that they have designed an interactive experience where players will deeply feel the weight of each of their choices.
Interactive Gameplay and Detailed Mechanics
The game aims to push the boundaries of classic detective storytelling and offer a fully interactive gameplay. The stitch-cutting scene that caught attention in the released trailer shows how detailed and open to player control the mechanics in the game will be. This means that players will become a direct part of the events not only through dialogues and choices, but also through their physical actions. This immersive approach will allow the player to feel right at the heart of the story.
The Experience and Narrative Understanding of White Paper Games
Developer White Paper Games’ past projects include Ether One, The Occupation, and Dahlia View, all of which have been praised for their compelling narratives. The experience of this experienced team seems to be directly reflected in I AM RIPPER. As with its previous games, White Paper Games does not present the player with a ready-made story in this new game, but leaves the task of piecing together events and clues. This narrative style allows the player to make sense of events with their own inferences and connect to the story more deeply.
Moral Dilemmas and the Cost of Decisions
The underlying theme of I AM RIPPER is moral dilemmas and the inevitable consequences of these dilemmas. Players will often be faced with difficult choices, saving one while potentially determining the fate of another. According to the developers, no decision will be easy in this game where the balance of power is constantly questioned. Every choice will definitely have a cost, and these costs will be shaped according to the player's own personal values. I AM RIPPER seems to invite players not only to pursue a murderer, but also to a difficult confrontation with their own conscience.